Riptide Pro Serial Number R134160 Rating: 8,3/10 1476 votes

Riptide Pro is the commercial version of my popular (and free) 'Riptide' Wavefront.obj file Import/Export plugin [NOTE: Starting with v1.7, Riptide Pro can also Import/Export.mdd files]. Download game pes 2016 pc versi kecil smp. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way.

Riptide Pro_V2p5R C4D Plugin c4d 7.92 MB Riptide Pro is the enhanced commercial version of my popular (and free) Riptide Wavefront.obj file plugin for Maxon’s Cinema 4D to extend it’s.obj file Import/Export capabilities. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way. A 30-day Free Trial version of the plugin is available in the downloads section (just enter DEMO as a license / registration key).

The original Riptide provided a good set of features and allowed a lot of flexibility not found in other implementations. Riptide Pro takes this idea to the next level, providing a host of new (and reworked) features, more flexibility and the ability to create ‘Preset’ configurations, allowing you to easily switch between setups for various conditions. You can think of Riptide Pro as ‘Riptide on Steroids’.

The latest version even includes ‘Multi-File’ export options that can either split the scene up in various ways or export baked animation files (with sequenced filenames). With these options, you can also tell the plugin what to do when a duplicate filename is generated (overwrite, prompt, increment sequence, etc.). For additional screen-shots and details, see the documentation links and Feature Comparison chart below.

R134160

Download Letitbit Download Rapidgator Download Uploaded http://uploaded.net/file/k6rfvnz2/RiptidePro_V2p5_R11_R12_R13_.rar.

The Riptide Pro plugin has been updated to v2.6 and is now available at. Riptide Pro is the premier Wavefront.obj (as well as.mdd file) Import/Export plugin for Cinema 4D with many advanced options and user-defined Presets. V2.6 A few new features, additional optimizations and bug-fixes, etc. • MDD (point-cache animation) file changes: • New Feature: 'MDD Group Loader' tag added. This new tag allows you to set up - or modify - MDD animation on groups of mesh objects from a central location (it operates on any direct mesh object children of the parent object (typically a Null object) that the tag is attached to). See the MDD Group Loader section for details. • All MDD IO features now have SwapYZ, FlipX, FlipZ options.

•.mdd Import/Export point scaling is now limited to up/down by factor of 1x -> 1000x. •.mdd Deformer is now also limited to up/down by factor of 1x -> 1000x, but it currently uses a single floating point value (0.001 -> 1000.0).

See the MDD Deformer section for details. • Fixed.mdd Import to not 'relocate' the mesh points to the world zero location. • Fixed a bug with exporting.mdd files, where source object 'scaling' was not accounted for correctly. • Fixed a reported bug of the MDD Deformer sometimes corrupting the.mdd file - I never saw this issue myself, but the fix I put in place was verified to sucessfully stop/fix the problem.

• General changes: • New Feature: New.Obj Animation Sequence Import - works like.mdd import, but with a series of.obj files • New Feature:.obj Import (only) now supports 'Smoothing Groups' - if smoothing groups are present in the file, the plugin converts them to the appropriate phong edge breaks (assuming that the 'Phong Tag' option is enabled). [NOTE: The process of Exporting smoothing groups to.obj files - based on (potentially non-polygon-contiguous) phong edge breaks - is a more complex problem to solve and has not (yet) been implemented] • Improved 'status' messages during Import - far more informative during long imports • Now parses 'bump strength' values in.mtl files (import only, currently) • Enlarged the Import line buffer size to accommodate very large nGons (nGons with large numbers of verts). • Added code to correctly handle incorrect Daz Studio.mtl file info (map_D vs map_d) • Added code to correctly handle other potential case-sensitive.mtl file errors (Daz Studio is notorious for not following the specification) • Changed Diffuse (Color) channel to always be enabled if not disabled on Import options (will use default color if none loaded). • Added code to (currently always) export Splines as.obj file 'line' records. • All mesh-splitting options (including not splitting) now preserve vertex-ordering (previously only the 'Don't Split' and 'Split by Group' options preserved vertex-ordering). • All mesh-splitting options now cull out any unused vertices - this can also fix a problem when importing splines, where the spline points are being duplicated in the mesh (when not splitting).

Riptide Pro is the commercial version of my popular (and free) 'Riptide' Wavefront.obj file Import/Export plugin [NOTE: Starting with v1.7, Riptide Pro can also Import/Export.mdd files]. Download game pes 2016 pc versi kecil smp. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way.

Riptide Pro_V2p5R C4D Plugin c4d 7.92 MB Riptide Pro is the enhanced commercial version of my popular (and free) Riptide Wavefront.obj file plugin for Maxon’s Cinema 4D to extend it’s.obj file Import/Export capabilities. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way. A 30-day Free Trial version of the plugin is available in the downloads section (just enter DEMO as a license / registration key).

The original Riptide provided a good set of features and allowed a lot of flexibility not found in other implementations. Riptide Pro takes this idea to the next level, providing a host of new (and reworked) features, more flexibility and the ability to create ‘Preset’ configurations, allowing you to easily switch between setups for various conditions. You can think of Riptide Pro as ‘Riptide on Steroids’.

The latest version even includes ‘Multi-File’ export options that can either split the scene up in various ways or export baked animation files (with sequenced filenames). With these options, you can also tell the plugin what to do when a duplicate filename is generated (overwrite, prompt, increment sequence, etc.). For additional screen-shots and details, see the documentation links and Feature Comparison chart below.

R134160

Download Letitbit Download Rapidgator Download Uploaded http://uploaded.net/file/k6rfvnz2/RiptidePro_V2p5_R11_R12_R13_.rar.

The Riptide Pro plugin has been updated to v2.6 and is now available at. Riptide Pro is the premier Wavefront.obj (as well as.mdd file) Import/Export plugin for Cinema 4D with many advanced options and user-defined Presets. V2.6 A few new features, additional optimizations and bug-fixes, etc. • MDD (point-cache animation) file changes: • New Feature: 'MDD Group Loader' tag added. This new tag allows you to set up - or modify - MDD animation on groups of mesh objects from a central location (it operates on any direct mesh object children of the parent object (typically a Null object) that the tag is attached to). See the MDD Group Loader section for details. • All MDD IO features now have SwapYZ, FlipX, FlipZ options.

•.mdd Import/Export point scaling is now limited to up/down by factor of 1x -> 1000x. •.mdd Deformer is now also limited to up/down by factor of 1x -> 1000x, but it currently uses a single floating point value (0.001 -> 1000.0).

See the MDD Deformer section for details. • Fixed.mdd Import to not 'relocate' the mesh points to the world zero location. • Fixed a bug with exporting.mdd files, where source object 'scaling' was not accounted for correctly. • Fixed a reported bug of the MDD Deformer sometimes corrupting the.mdd file - I never saw this issue myself, but the fix I put in place was verified to sucessfully stop/fix the problem.

• General changes: • New Feature: New.Obj Animation Sequence Import - works like.mdd import, but with a series of.obj files • New Feature:.obj Import (only) now supports 'Smoothing Groups' - if smoothing groups are present in the file, the plugin converts them to the appropriate phong edge breaks (assuming that the 'Phong Tag' option is enabled). [NOTE: The process of Exporting smoothing groups to.obj files - based on (potentially non-polygon-contiguous) phong edge breaks - is a more complex problem to solve and has not (yet) been implemented] • Improved 'status' messages during Import - far more informative during long imports • Now parses 'bump strength' values in.mtl files (import only, currently) • Enlarged the Import line buffer size to accommodate very large nGons (nGons with large numbers of verts). • Added code to correctly handle incorrect Daz Studio.mtl file info (map_D vs map_d) • Added code to correctly handle other potential case-sensitive.mtl file errors (Daz Studio is notorious for not following the specification) • Changed Diffuse (Color) channel to always be enabled if not disabled on Import options (will use default color if none loaded). • Added code to (currently always) export Splines as.obj file 'line' records. • All mesh-splitting options (including not splitting) now preserve vertex-ordering (previously only the 'Don't Split' and 'Split by Group' options preserved vertex-ordering). • All mesh-splitting options now cull out any unused vertices - this can also fix a problem when importing splines, where the spline points are being duplicated in the mesh (when not splitting).

...">Riptide Pro Serial Number R134160(03.04.2019)
  • Riptide Pro Serial Number R134160 Rating: 8,3/10 1476 votes
  • Riptide Pro is the commercial version of my popular (and free) 'Riptide' Wavefront.obj file Import/Export plugin [NOTE: Starting with v1.7, Riptide Pro can also Import/Export.mdd files]. Download game pes 2016 pc versi kecil smp. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way.

    Riptide Pro_V2p5R C4D Plugin c4d 7.92 MB Riptide Pro is the enhanced commercial version of my popular (and free) Riptide Wavefront.obj file plugin for Maxon’s Cinema 4D to extend it’s.obj file Import/Export capabilities. The Pro version was based on the feature-set of version 1.9 of the free plugin, but has been enhanced to include a multitude of new options and features along with some bug fixes and added stability along the way. A 30-day Free Trial version of the plugin is available in the downloads section (just enter DEMO as a license / registration key).

    The original Riptide provided a good set of features and allowed a lot of flexibility not found in other implementations. Riptide Pro takes this idea to the next level, providing a host of new (and reworked) features, more flexibility and the ability to create ‘Preset’ configurations, allowing you to easily switch between setups for various conditions. You can think of Riptide Pro as ‘Riptide on Steroids’.

    The latest version even includes ‘Multi-File’ export options that can either split the scene up in various ways or export baked animation files (with sequenced filenames). With these options, you can also tell the plugin what to do when a duplicate filename is generated (overwrite, prompt, increment sequence, etc.). For additional screen-shots and details, see the documentation links and Feature Comparison chart below.

    R134160

    Download Letitbit Download Rapidgator Download Uploaded http://uploaded.net/file/k6rfvnz2/RiptidePro_V2p5_R11_R12_R13_.rar.

    The Riptide Pro plugin has been updated to v2.6 and is now available at. Riptide Pro is the premier Wavefront.obj (as well as.mdd file) Import/Export plugin for Cinema 4D with many advanced options and user-defined Presets. V2.6 A few new features, additional optimizations and bug-fixes, etc. • MDD (point-cache animation) file changes: • New Feature: 'MDD Group Loader' tag added. This new tag allows you to set up - or modify - MDD animation on groups of mesh objects from a central location (it operates on any direct mesh object children of the parent object (typically a Null object) that the tag is attached to). See the MDD Group Loader section for details. • All MDD IO features now have SwapYZ, FlipX, FlipZ options.

    •.mdd Import/Export point scaling is now limited to up/down by factor of 1x -> 1000x. •.mdd Deformer is now also limited to up/down by factor of 1x -> 1000x, but it currently uses a single floating point value (0.001 -> 1000.0).

    See the MDD Deformer section for details. • Fixed.mdd Import to not 'relocate' the mesh points to the world zero location. • Fixed a bug with exporting.mdd files, where source object 'scaling' was not accounted for correctly. • Fixed a reported bug of the MDD Deformer sometimes corrupting the.mdd file - I never saw this issue myself, but the fix I put in place was verified to sucessfully stop/fix the problem.

    • General changes: • New Feature: New.Obj Animation Sequence Import - works like.mdd import, but with a series of.obj files • New Feature:.obj Import (only) now supports 'Smoothing Groups' - if smoothing groups are present in the file, the plugin converts them to the appropriate phong edge breaks (assuming that the 'Phong Tag' option is enabled). [NOTE: The process of Exporting smoothing groups to.obj files - based on (potentially non-polygon-contiguous) phong edge breaks - is a more complex problem to solve and has not (yet) been implemented] • Improved 'status' messages during Import - far more informative during long imports • Now parses 'bump strength' values in.mtl files (import only, currently) • Enlarged the Import line buffer size to accommodate very large nGons (nGons with large numbers of verts). • Added code to correctly handle incorrect Daz Studio.mtl file info (map_D vs map_d) • Added code to correctly handle other potential case-sensitive.mtl file errors (Daz Studio is notorious for not following the specification) • Changed Diffuse (Color) channel to always be enabled if not disabled on Import options (will use default color if none loaded). • Added code to (currently always) export Splines as.obj file 'line' records. • All mesh-splitting options (including not splitting) now preserve vertex-ordering (previously only the 'Don't Split' and 'Split by Group' options preserved vertex-ordering). • All mesh-splitting options now cull out any unused vertices - this can also fix a problem when importing splines, where the spline points are being duplicated in the mesh (when not splitting).

    ...">Riptide Pro Serial Number R134160(03.04.2019)